What is User Interface in Valhalla Simulator?

One question I have been asked repeatedly is what is User Interface? It is a complicated question to answer. In short, User Interface (UI) enables interaction between humans and machines. A good UI facilitates effective operation of the game and provides the player with feedback to help in their decision making. I've listed some of my steps in creating Valhalla Simulator's UI below. My first step in creating the UI for Valhalla Simulator was to brainstorm what functions would be needed for the game. After creating a set of buttons, I then decided on what the correct placement and order would be. You want the UI to look pleasing to the eye and easy to navigate.



I used Unreal Engine 5 to incorporate all the UI elements into the game. Above is a simple representation of a snippet of the UI in Valhalla. In the bottom left above the health bar, which is also part of the UI, the player can see the name of whatever weapon they are holding. Above the weapon name is another part of the UI, which is the blood count, which is the currency the player collects every time they damage an enemy.



Above is an image of the menu that the player can open to buy different attack abilities or attack buffs using the Blood currency that the player has earned from damaging enemies. There also are buttons at the bottom to Save Game, Load Game, start a New Game, Close the menu, and Quit game. The next step for me is running the game and testing how the UI looks and works. That report will be analyzed by the Valhalla team.

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